Re: Bombs and Bullets - a 2D RTS inspired by Command and Conquer
Posted: Sun Feb 05, 2023 3:19 pm
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+ svg display further improved
+ added river world map layer on top, color and stroke set.
+ added lake world map layer on top, color and fill set.
- both river and lake svgs are not interactable purely visual svgs
+ entire world map display functions shifted completely from image focused, zoom-fixed, nearly static display, to a fully zoomable and dynamic svg-focused display (vid)
- provinces not yet assigned a name will are not displayed
+ provinces selected will automatically focus, move and zoom to the newly selected province
+ province names ported into the game. These English province display names replace the province codes in the UI
+ provinces that crosses the east/west edge of the svg sewn together, mainly Chukotka Autonomous Okrug, but some other minor ones
+ fixed some, but not all provinces that do not display properly. This is usually caused by svg path overlap.
+ added new fog effects
+ Continuing to assign and generate specific maps to specific provinces
- Holy shit I really need to get back to assets
+ YouTube channel soundtrack playlist is here: https://www.youtube.com/watch?v=P_pcpkL ... 77eo8PSN1w
+ Version 0.08 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets