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Re: Snayke [2.2]
Posted: Tue Dec 06, 2011 7:26 pm
by Nixola
I downloaded Snayke, but I have LÖVE 0.7.2, un Ubuntu 11.10, and it doesn't work. I tried to download the last Windows version from
http://love2d.org/builds/ and run it with Wine, but I've got the same error I have on Ubuntu:
Code: Select all
utils.lua:13: attempt to call field 'isSupported' (a nil value)
At line 13 of utils.lua (I'm a newbie LUA developer on PSP) there's this code:
if love.graphics.isSupported("npot") then return xsize, ysize end
I don't know what is that code either why doesn't it work... Can you help me?
Re: Snayke [2.2]
Posted: Wed Dec 07, 2011 12:49 am
by josefnpat
Nixola wrote:I downloaded Snayke, but I have LÖVE 0.7.2, un Ubuntu 11.10, and it doesn't work. I tried to download the last Windows version from
http://love2d.org/builds/ and run it with Wine, but I've got the same error I have on Ubuntu:
Code: Select all
utils.lua:13: attempt to call field 'isSupported' (a nil value)
At line 13 of utils.lua (I'm a newbie LUA developer on PSP) there's this code:
if love.graphics.isSupported("npot") then return xsize, ysize end
I don't know what is that code either why doesn't it work... Can you help me?
slime wrote:
Absolutely needs the latest build of LÖVE 0.8.0!
You can either get the
ppa, or
build it yourself.
Re: Snayke [2.2]
Posted: Wed Dec 07, 2011 1:53 pm
by Nixola
Thank you, I couldn't find it...
I've got only a problem, when backround changes Snayke freezes for less than ½ second, but I'm on a netbook, so I think that's normal. I don't have other framerate problems, but what about making the selection change if you press ↑ when "Play" is selected (and Quit becomes selected) and if you press ↓ when Quit is selected?
Re: Snayke [2.3]
Posted: Mon Dec 12, 2011 1:21 am
by slime
Version 2.3:
• Visual feedback when you eat something
• Size scaling
• options for vsync and bloom
• Bloom changes/fixes
• 2 player multiplayer
• Portal food with visuals
• 'speed up' mode where you get faster as you eat more
• Menu improvements
DOWNLOAD
Nixola, can you try to find what video card you have specifically? I don't think it should be that slow, it might be reverting to software instead of hardware for something.
Re: Snayke [2.3]
Posted: Mon Dec 12, 2011 1:41 pm
by Nixola
I've got an Intel Atom 1.66GHZ as CPU, I think that it works as GPU too... How can I find that on Ubuntu 11.10? I don't know...
EDIT: Now it freezes for a lot less than 1/10 second
Re: Snayke [2.3]
Posted: Thu Dec 15, 2011 7:54 am
by slime
Interesting. I wonder what caused the fix/change. Maybe it also fixed Gijsb's bug as well?
(I doubt it, but I can hope!)
Re: Snayke [2.3]
Posted: Thu Dec 15, 2011 9:23 pm
by Jasoco
Fullscreen still crashes me when I try to set it to Fullscreen 1440x900.
Code: Select all
Dec 15 16:21:35 Elizabeth.local love[38913] <Warning>: CGDisplayBaseAddress is obsolete and returning NULL for display 0x4273c00
Could not set video mode: Error setting OpenGL fullscreen: invalid fullscreen drawable
Segmentation fault: 11
Other than that it works awesomely.
Re: Snayke [2.3]
Posted: Wed Feb 15, 2012 5:44 am
by tentus
Was it just me or was this game mentioned in the latest OGWeekly,
http://www.youtube.com/watch?v=McXquBCy3Ao? It's not a huge show or anything, but still- publicity!
Re: Snayke [2.3]
Posted: Wed Feb 15, 2012 6:18 am
by slime
You're correct,
Anton Riehl is
doing the music (still WIP).
On that note, things have been fairly slow recently because of school but I hope to have a new version here sometime next week. Lots of changes!
Re: Snayke [2.3]
Posted: Wed Feb 15, 2012 5:33 pm
by headchant
Very nice music!