Re: Why fonts look different on LOVE than on web browser?
Posted: Thu May 30, 2024 5:31 pm
Before a definitive solution is found, have you tried using Text objects? They let you define static text, so it should be faster than multiple graphics.print() calls depending on the size of the texts you're trying to print.
The two key functions being:
The two key functions being:
- https://love2d.org/wiki/Text:add
(You'd use the X coordinate calculated manually as you experimented, like retrieving it from the GlyphData info)