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Re: Carpal Tunnel Revolution!

Posted: Sat Sep 19, 2009 5:06 pm
by bartbes
Yay, I got somewhere, but I keep pressing the wrong keys...

EDIT:
Mode: Easy
Score: 1672597

Re: Carpal Tunnel Revolution!

Posted: Sat Sep 19, 2009 5:44 pm
by Robin
bartbes wrote:Yay, I got somewhere, but I keep pressing the wrong keys...
Just press them all... works for me :P

Re: Carpal Tunnel Revolution!

Posted: Sat Sep 19, 2009 6:13 pm
by napco
Very nice game, but i still prefer DDR ^^ With feet, you know...

Re: Carpal Tunnel Revolution!

Posted: Sat Sep 19, 2009 8:52 pm
by F687/s
Very nice game, but i still prefer DDR ^^ With feet, you know...
Hey, there's no rule that says you CAN'T play with your feet... ;-)

Re: Carpal Tunnel Revolution!

Posted: Thu Sep 24, 2009 4:10 pm
by bartbes
I might be the only player, but I request more songs, I love the game, this might be the first ever LÖVE game (that I didn't develop) which I played for more than 2 days.

Re: Carpal Tunnel Revolution!

Posted: Fri Sep 25, 2009 2:45 am
by F687/s
(Yay!)

Well, I'd be happy to make another song or two given the demand, but I'm not sure what to make...But I have a suggestion: why not make your own songs? It's totally Fun And Easy®!

The first step (as you can see if you crack open the .love file) is to add your song in a folder, drop in a random background image, add the song, create an empty .tp file, and register it in index.txt (because I'm too lazy to find out how to scan a directory ;-). Like this!

Code: Select all

name = Don't Stop (2007 mix)
artist = Dj Slow
arr = F687/s
music = Don't Stop/dontstop.ogg
chart = Don't Stop/dontstop.tp
bg = Don't Stop/dontstop.jpg
%
Also don't forget to add that last % sign, it flushes the buffer. Next up, the .tp file itself. It's pretty easy to parse, a !number header starts the chart for that difficulty, a . means there's no step, anything else means there is. The parser does care somewhat about whitespace (like, that it exists between steps), but it doesn't care how much. And each line corresponds to 1/16 (meaning 4 in a beat, 16 in a measure). I chopped mine up into 16 so I wouldn't get snagged on an offset error, and I even made a nice Perl script that checks it for you!

And you're done! The hard part is just writing all the notes, testing them, and matching the BPM.

Of course, that's if you want to make your own songs. I have one other one that I used for testing, but I left it out because the notes inexplicably aren't lined up with the beat, but they register just fine. It's even in the index.txt file, but commented out. And hopefully, I'll have something else playable before the end of the weekend. (probably something from DuckTales or similar, but hey, you asked... ;-)

Re: Carpal Tunnel Revolution!

Posted: Fri Sep 25, 2009 9:17 am
by bmelts
F687/s wrote:(probably something from DuckTales or similar
MOON THEME!
plz

Re: Carpal Tunnel Revolution!

Posted: Fri Sep 25, 2009 2:30 pm
by napco
RED ZONE!!!!! Please...

Anyway, to scan a directory you can use:

Code: Select all

for index, filename in ipairs(love.filesystem.enumerate(path)) do
end

Re: Carpal Tunnel Revolution!

Posted: Sat Oct 03, 2009 5:37 pm
by F687/s
Whoops, wrong weekend...

Anyway, I am proud to present...NEW SONGS!! (sorta). Well, two new songs (one that I already posted and then fixed), and I placed both Moon Theme and Red Zone in there (beatmatched and ready to go!), got 1/3 of the way through the Red Zone chart, lost willpower, fixed up some stuff, added more shiny and groovy, and the result is here!

Download it! (I also fixed the link in the original post to point to this version)

Also, I fixed the song format (thanks napco!), so now sharing songs is as easy as dragging your song folder to the "songs" folder!*

If you have any questions, consult me. If that fails, consult the readme (inside the .love). If that fails, consult the source code. Both are good for a laugh.

Good luck! Have fun!

* Which is my special way of saying "you're on your own." Hey, making those things is tedious