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Re: Running Love on Linux in 2022
Posted: Fri Jun 10, 2022 8:12 am
by knorke
PushyGeoDuck wrote: ↑Mon Jun 06, 2022 7:41 pmOpen a terminal
cd into the folder where your love/lua files are
You can also use the file-browser to go to the directory and right-click: "open terminal here"
Then you do need to type the full path.
Re: Running Love on Linux in 2022
Posted: Wed Jun 15, 2022 3:45 pm
by milon
knorke wrote: ↑Fri Jun 10, 2022 8:12 am
PushyGeoDuck wrote: ↑Mon Jun 06, 2022 7:41 pmOpen a terminal
cd into the folder where your love/lua files are
You can also use the file-browser to go to the directory and right-click: "open terminal here"
Then you do need
not to type the full path.
I think that was a typo, knorke, and I believe I've fixed it in the quote above. At least on my Linux setup if I open a terminal to the correct folder, I can just run "$ love ." to run the love project in the current directory. (Note that leaving out the . results in a No Game screen.)
Re: Running Love on Linux in 2022
Posted: Wed Jun 15, 2022 9:20 pm
by knorke
Indeed a typo.
In linux terminal the . means the current directory.
So "love ." means to start love with the current folder as argument.
Without the . it just starts love without any argument passed, so love shows the no-game-screen.