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Re: A Platformer game i made
Posted: Mon May 23, 2022 8:05 pm
by freeve4h
marclurr wrote: ↑Mon May 23, 2022 7:34 am
Not bad at all! Fullscreen doesn't work for me though. It just displays at the same size at the top left of a fullscreen window.
its not just you, i was a bit lazy on that option
Re: A Platformer game i made
Posted: Mon May 23, 2022 8:13 pm
by freeve4h
BrotSagtMist wrote: ↑Mon May 23, 2022 7:14 pm
Yea just keep suggesting libraries for trivial tasks. This is absolute overkill.
Kids, always write coordinates in percentage and you never have to deal with scaling problems.
If you goofed up already like now, render to and scale a canvas.
Or, if aspect is not relevant, here is a short shader trickery:trivial.love
Funny how the gameplay changes. Feels like tripping.
wow
- Screenshot 2022-05-23 161106.png (5.43 KiB) Viewed 2375 times
Re: A Platformer game i made
Posted: Mon May 23, 2022 9:30 pm
by togFox
Nice. Android version!
Re: A Platformer game i made
Posted: Tue May 24, 2022 5:37 am
by GVovkiv
freeve4h wrote: ↑Mon May 23, 2022 8:13 pm
wow
Screenshot 2022-05-23 161106.png
yeah, that why i created this shit in first place!
(not because scaling is kinda useful, but because you can get this funny stretched images!)
Re: A Platformer game i made
Posted: Tue May 24, 2022 4:06 pm
by Gunroar:Cannon()
GVovkiv wrote: ↑Tue May 24, 2022 5:37 am
(not because scaling is kinda useful, but because you can get this funny stretched images!)
Makes sense.
But
what was/is the actual problem?
Re: A Platformer game i made
Posted: Tue May 24, 2022 4:55 pm
by GVovkiv
BrotSagtMist wrote: ↑Mon May 23, 2022 7:14 pm
Yea just keep suggesting libraries for trivial tasks. This is absolute overkill.
Kids, always write coordinates in percentage and you never have to deal with scaling problems.
If you goofed up already like now, render to and scale a canvas.
Or, if aspect is not relevant, here is a short shader trickery:trivial.love
Funny how the gameplay changes. Feels like tripping.
yes.
Re: A Platformer game i made
Posted: Wed May 25, 2022 5:03 pm
by milon
Gunroar:Cannon() wrote: ↑Tue May 24, 2022 4:06 pm
GVovkiv wrote: ↑Tue May 24, 2022 5:37 am
(not because scaling is kinda useful, but because you can get this funny stretched images!)
Makes sense.
But
what was/is the actual problem?
marclurr wrote: ↑Mon May 23, 2022 7:34 am
Not bad at all! Fullscreen doesn't work for me though. It just displays at the same size at the top left of a fullscreen window.
Scaling & fullscreen seems to have been the issue.
Re: A Platformer game i made
Posted: Wed May 25, 2022 6:17 pm
by Gunroar:Cannon()
Yeah, but it's just that the way he arranged the comment made it look like he used resolution solution to fix the aspect scaling problem but it didn't work.