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Re: Awake, please.

Posted: Sat May 19, 2012 10:55 am
by Davidobot
juno wrote:
NatsuKatusha wrote:Make a transition from Menu to Game - Trouble.
If you decide to use Love's physics library then I found that it's easier to keep the menus in a separate 'world' to the game objects.
Well yeah, or you can use gamestates.

Re: Awake, please.

Posted: Mon May 21, 2012 7:32 pm
by me-angela
jradich wrote:From the graphics, this looks very professional. You have my interest, sir
Yes I agree that this is in fact a professional looking image. :-)