Re: Image is not rendered / displayed (all white)
Posted: Fri May 04, 2012 2:09 pm
Your graphics card may not support images bigger than 1024x1024 then... Try this (the image is cropped)
Apperantly this is my problem. I chopped the image in two now it works Thanks!Boolsheet wrote:LÖVE currently doesn't catch the error when the graphics driver fails to load big images. Your graphics card/driver seems to be limited to 1024x1024 textures. It may be higher, but LÖVE will pad it to 2048 if the card doesn't support non-power-of-two textures and surely go over it.
You'll have to split the image up in smaller parts.
tobyhijzen wrote:.love? which file do you mean? Aren't those for linux? I'm running windows.Nixola wrote:Can you upload the .love here?
@Mickeyjim: You can't know everything, can you?mickeyjm wrote:tobyhijzen wrote:.love? which file do you mean? Aren't those for linux? I'm running windows.Nixola wrote:Can you upload the .love here?
.love files are kinda the first thing ppl should no, other than lua ofc, if they are using loveNixola wrote: @Mickeyjim: You can't know everything, can you?