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Re: Bridge Building prototype

Posted: Tue Apr 03, 2012 5:45 pm
by slime
What's the error exactly?

Re: Bridge Building prototype

Posted: Tue Apr 03, 2012 6:17 pm
by rokit boy
Cannot draw canvas for your OpenGL implemention.
Somthing laik datz

Re: Bridge Building prototype

Posted: Thu Apr 05, 2012 10:56 pm
by iemfi
Probably means you need to upgrade your graphics card...

Updated version up! Should be playable now, gameplay suggestions please :)

Re: Bridge Building prototype 0.1

Posted: Thu Apr 05, 2012 11:07 pm
by Larsii30
does not start for me.
got "Traceback : main.lua:237 in function load.
I use the newest version 0.8. hmmm

edit:
the line between this isn't readable for me because of the resolution and the fullscreen.

Re: Bridge Building prototype 0.1

Posted: Thu Apr 05, 2012 11:20 pm
by iemfi
Are you using Love 0.8 to launch it? Could be an old installation auto launching the .love. line 237 is love.physics.setMeter(64) which breaks 0.72

Re: Bridge Building prototype 0.1

Posted: Fri Apr 06, 2012 9:21 am
by GijsB
i have no idea how it works ._.

Re: Bridge Building prototype 0.1

Posted: Fri Apr 06, 2012 12:21 pm
by richapple
"Cannot create canvas: Not supported by your OpenGL implementation"
:(
But I support canvases up to 4096 x 4096..

edit:
I looked at your code and it looks like you're creating canvases exactly 4096 x 4096. But wouldn't it be (correct me if I'm wrong) better to just make a canvas with the size of window?

Re: Bridge Building prototype 0.1

Posted: Fri Apr 06, 2012 3:18 pm
by iemfi
Damn, the whole canvas thing seems like such a compatibility problem. Try this file and see if it works, it doesn't draw any canvas larger than 1024x1024. I guess I could split it up into multiple screen sized canvas instead. The problem with only 1 screen sized canvas seems to be that I would have to redraw it every time the player scrolls around the game world? Unless there's a way to translate stuff already on the canvas?

Re: Bridge Building prototype 0.1

Posted: Fri Apr 06, 2012 6:01 pm
by richapple
Wow, I finally could play it! Very interesting game but there is still canvas size issue though. This time it's smaller than my screen :P.

Wouldn't it be better create canvases with window size? Sorry. Nope. Just tried.

I feel unhelpful and I don't know how to fix this so here is bug report:
If you click Bae > Cpu it gives an error:
err.png
err.png (11.5 KiB) Viewed 4055 times

Re: Bridge Building prototype 0.1

Posted: Fri Apr 06, 2012 6:20 pm
by iemfi
No you've been very helpful! This way I can fix it before I end up relying too much on big canvases. Could you help me test if you can run 2048x2048 or 4096x4096 (the main one draws a rectangle)? Sorry about the smaller than your screen part, that was just a quick fix to see if it would work :). Any gameplay suggestions? I'm worried the game may not turn out to be very fun.