Re: Creatin an adventure/rpg game.
Posted: Sat Nov 17, 2018 9:59 am
Drawin is fun!I'm not sure how you're doing it right now, but learning Tiled is fast. Probably faster than making maps on your own

Drawin is fun!I'm not sure how you're doing it right now, but learning Tiled is fast. Probably faster than making maps on your own
You'd still be drawing even if you use Tiled, you know. Create your image in any graphics editor like Paint or Photoshop, then import it in Tiled. And I told you you don't have to use tilesets if you don't want to. You can use various shapes, ellipses, polygons and stuff, so I don't think you'd be limited. Just try it and have a look at the lua it generates, so you'll know how to read it from your game.Syl wrote: ↑Sat Nov 17, 2018 9:59 amDrawin is fun!I'm not sure how you're doing it right now, but learning Tiled is fast. Probably faster than making maps on your ownThe drawins are necessaries to my game atmosphere, and I cannot find tilesets correspondin. But you seem to imply that i may use my map with Tiled? Wouldn't the reactin objects bein limited to lil squares, and not various shapes?