Re: NetWars - beta
Posted: Sun Mar 18, 2012 9:25 am
I updated the home page of NetWars adding GIT repo: git://borg.uu3.net/~borg/love/netwars.git
Unfortunetly, im currently busy with other things, so I will slow down for a while with netwars.
There are few things I want to add later:
- collision likes, so you can place devices too close of each other
- indicators where networks are
- hud messages when enemy connection is detected
About laggy, It can be improved several ways:
- sending larger packets, current max size is roughty 512 bytes (500+seq)
- increasing wmem of socket
- adding more sockets to spread load.
CPU usage is reasonable well, never saw more that 5%.
Also, honestly I didnt noticed any lagness ever.. If you have large packet loss then it can be felt as lag.
(retransmision occurs every 500ms)
Unfortunetly, im currently busy with other things, so I will slow down for a while with netwars.
There are few things I want to add later:
- collision likes, so you can place devices too close of each other
- indicators where networks are
- hud messages when enemy connection is detected
About laggy, It can be improved several ways:
- sending larger packets, current max size is roughty 512 bytes (500+seq)
- increasing wmem of socket
- adding more sockets to spread load.
CPU usage is reasonable well, never saw more that 5%.
Also, honestly I didnt noticed any lagness ever.. If you have large packet loss then it can be felt as lag.
(retransmision occurs every 500ms)