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Physics/Box2D: prismatic joints?
https://love2d.org./forums/viewtopic.php?t=83778
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Re: Physics/Box2D: prismatic joints?
Posted:
Fri Apr 07, 2017 1:25 pm
by
Chroteus
I think you should leave Box2D implementation, unless it causes low performance. The bouncing of the balls looks pretty good !