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Re: Mega Man X++

Posted: Thu Dec 15, 2016 5:35 pm
by RonanZero
I'm now working on charging: https://gfycat.com/DeficientPlayfulBluejay

And also on a very simple animation editor to make my life 10x easier:
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Re: Mega Man X++

Posted: Thu Dec 29, 2016 6:53 pm
by RonanZero
The editor, also made with LOVE.

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Re: Mega Man X++

Posted: Thu Dec 29, 2016 9:27 pm
by peterrust
RonanZero,

Nice job, this looks great! I really like the idea of a Mega Man Maker. Have you thought about publishing this as open-source? Also, are you using lower-level libraries for collision detection, Tiled importing, entity/game object managing, etc, or is it all from scratch?

Re: Mega Man X++

Posted: Thu Jan 19, 2017 4:23 pm
by scoobyff666
Man, this is awesome!!

Re: Mega Man X++

Posted: Sat Sep 07, 2019 2:00 pm
by Harbinger
Can you customise the sprites in this?
I'm asking because I wish to make an 8-bit Mega Man X fangame.