Re: (General Lua) A language that compiles to LuaJIT 2.0 bytecode?
Posted: Tue Aug 02, 2016 11:25 am
I made some tweaks to l2l and was able to use it with Love. I translated my son's love2d game into lisp, then had l2l compile it back to lua and run it with love2d: https://gitlab.com/technomancy/l2love/b ... /main.lisp
Works like a charm; the compiled code is very close to the original:
http://p.hagelb.org/lospace.lua.html
http://p.hagelb.org/lospace_l2l.lua.html
Works like a charm; the compiled code is very close to the original:
http://p.hagelb.org/lospace.lua.html
http://p.hagelb.org/lospace_l2l.lua.html