Re: SH1FT V1.1 - a gravity bending platformer
Posted: Wed Apr 06, 2016 6:53 pm
Okay, I think I fixed the issue.pgimeno wrote:For me (under Linux, using WindowMaker as the window manager) the window starts to move down until it goes off the screen. I could see the menu there before it disappeared, though.
Commenting out this line fixed the problem:You should not do that in love.update. Or at least you should only do it when the option is changed.Code: Select all
love.window.setFullscreen(options.fullscreen, "desktop")
Edit: Played it now. It's quite fun. I noticed the physics problems reported above.
love.window.setFullscreen(options.fullscreen, "desktop") should only be run when you press F1 in the build I attached, but I'm not certain since I can't replicate the problem on my system. Tell me if it worked or if I should try something else if you have the time.