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Re: AdventureBand

Posted: Mon Jan 25, 2016 3:40 pm
by Beelz
I tried multiple times to play your game, but I'm at a loss...

While packaged as a .love:
adventureband.png
adventureband.png (41.5 KiB) Viewed 3785 times
Unzipped:
adventureband2.png
adventureband2.png (22.1 KiB) Viewed 3785 times

Re: AdventureBand

Posted: Mon Jan 25, 2016 3:44 pm
by Nixola
Windows filesystems aren't case sensitive, but zip files are.

Re: AdventureBand

Posted: Mon Jan 25, 2016 3:54 pm
by rmcode
Nixola wrote:Windows filesystems aren't case sensitive, but zip files are.
Thanks for the info. Wasn't sure about this.

Re: AdventureBand

Posted: Mon Jan 25, 2016 4:53 pm
by pgimeno
speeddown wrote: *EDIT
Okay so I can no confirm that this will run if double-clicked on windows. I had to change the way I was importing the library and change a couple of references but the game now runs fine on Windows. Can you try it on Linux? You should download the new version.
I have downloaded the new version. Same problem. It works only after I edit the files I mentioned above to make letter case consistent with the filenames in the references to 30Log/30log and loveframes/Loveframes.

Re: AdventureBand

Posted: Mon Jan 25, 2016 7:20 pm
by speeddown
That's what's funny. The .love works on my system if I run the .love made on my system. If I upload the .love and download it, it doesn't work.

Re: AdventureBand

Posted: Mon Jan 25, 2016 7:23 pm
by speeddown
Okay so I fixed the db_file error, that was just a debug file left in that shouldn't have been.

Also, the error was a case issue. When importing 30log at some point I started using "30Log" instead of "30log" which works on Windows I suppose but it doesn't work on Linux. Not sure why I was having issues because I'm on windows but I am able to download the attached .love file and run it.

Re: AdventureBand

Posted: Mon Jan 25, 2016 8:02 pm
by davisdude
Even on Windows, zip files are case sensitive, which is why the .love won't run

Re: AdventureBand

Posted: Mon Jan 25, 2016 9:58 pm
by bobbyjones
Zip files are always case sensitive. Or at least should be I believe. But yes windows is generally case insensitive.

Edit: regardless just practice writing clean and consistent code and you would have no issues.

Re: AdventureBand

Posted: Mon Jan 25, 2016 11:49 pm
by speeddown
It should be runnable now, can anyone confirm?

Re: AdventureBand

Posted: Tue Jan 26, 2016 12:31 am
by pgimeno
Working now!