Starting up on Löwe

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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giantofbabil
Prole
Posts: 32
Joined: Tue Dec 15, 2015 6:07 pm

Re: Starting up on Löwe

Post by giantofbabil »

From searching for a little bit I found this:

viewtopic.php?f=5&t=79999

There you go! A commercial game made in Love2d that is currently on the Steam Marketplace!

Code: Select all

if enemy == lowerClassSaiyan and powerLevel > 9000 then
    love.graphics.print("What?! 9000?! There's no way that could be right!", 10, 200)
else
    love.graphics.print("You fool!", 10, 200)
end
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s-ol
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Posts: 1077
Joined: Mon Sep 15, 2014 7:41 pm
Location: Cologne, Germany
Contact:

Re: Starting up on Löwe

Post by s-ol »


s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
bobbyjones
Party member
Posts: 730
Joined: Sat Apr 26, 2014 7:46 pm

Re: Starting up on Löwe

Post by bobbyjones »

And Binary Cocoas Collider. Being released soon!!!
Preorder/alpha here: http://binarycocoa.itch.io/collider

Steam greenlight page:
https://steamcommunity.com/sharedfiles/ ... =354448629
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