A Lövely Call to Action.
Re: A Lövely Call to Action.
I would also appreciate to have a solution for lua and löve libraries. Just the list is not enough for newbies, to know whats the current state of the lib, is the lib actively maintained, are there any better libraries, do they work together with other libraries, aso. Without actively following the scene for a long time, it's hard to know where to start.
Re: A Lövely Call to Action.
One thing that would've helped a lot is to structure the Projects and Demos section better. Splitting games and libraries is a good start.
After finishing my WinRT port, I might make a Löve tutorial, I've wanted to make one a long time.
After finishing my WinRT port, I might make a Löve tutorial, I've wanted to make one a long time.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
-
- Party member
- Posts: 730
- Joined: Sat Apr 26, 2014 7:46 pm
Re: A Lövely Call to Action.
I think it would be cool to make a site for love2d libraries and have it where there is a lot of cool features. Like the love version it was made for or other cool fun things. lol. Make it more user friendly. Unless we are allowed to change how the wiki works. Is there a repo for the wiki?
P.S I can't make websites so i wouldn't be able to do it.
P.S I can't make websites so i wouldn't be able to do it.
Re: A Lövely Call to Action.
Hmm.... A löve package manager? That could either be a good idea or further fragment the community, and underlying library tech. Ideally it would not be needed to use the libraries it supports so people can objectively choose whether to use it or not.bobbyjones wrote:I think it would be cool to make a site for love2d libraries and have it where there is a lot of cool features. Like the love version it was made for or other cool fun things. lol. Make it more user friendly. Unless we are allowed to change how the wiki works. Is there a repo for the wiki?
P.S I can't make websites so i wouldn't be able to do it.
-
- Party member
- Posts: 730
- Joined: Sat Apr 26, 2014 7:46 pm
Re: A Lövely Call to Action.
Not a package manager even though that would be pretty cool now that you mention it. Just a website for libs. Like a central hosting place that looks nice and is easier to maintain. Then the community can assign like two or three admins for the site. They will make sure everything is working and maintained.
- ejmr
- Party member
- Posts: 302
- Joined: Fri Jun 01, 2012 7:45 am
- Location: South Carolina, U.S.A.
- Contact:
Re: A Lövely Call to Action.
I’ve never looked into the code for LuaRocks (or any alterntives) but would it be feasible to use it for LÖVE instead of rolling our own package manager?
-
- Party member
- Posts: 730
- Joined: Sat Apr 26, 2014 7:46 pm
Re: A Lövely Call to Action.
A package manager can be made in lua easily I would think but that seems overkill to me but maybe we can make one anyway?
- josefnpat
- Inner party member
- Posts: 955
- Joined: Wed Oct 05, 2011 1:36 am
- Location: your basement
- Contact:
Re: A Lövely Call to Action.
I added a whole manifest for love already :) https://rocks.moonscript.org/m/loveejmr wrote:I’ve never looked into the code for LuaRocks (or any alterntives) but would it be feasible to use it for LÖVE instead of rolling our own package manager?
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
Who is online
Users browsing this forum: Bing [Bot], Google [Bot] and 4 guests