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Re: Need Mac/Linux Devs for upcoming PUBLISHED game!

Posted: Tue Jul 22, 2014 2:15 pm
by JaredSartin
I could lend a hand on the Mac side. What is it that you need done?

Been thinking about the PSM port, setting up a Love API in PSM and load up the Lua VM would be my first attempt. It would be more apt to have community support to drop in a .love file in to a PSM project setup for Love (like the Android/iOS ports).