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Re: [LD29] Mole Empire (0.3.0)
Posted: Fri May 02, 2014 12:05 am
by davisdude
Very nice! Why are there 2 parameter 2s, though?
Re: [LD29] Mole Empire (0.3.0)
Posted: Fri May 02, 2014 12:36 am
by Jasoco
Looks pretty awesome. They look like enemies you'd find in an Intellivision game. I'm envisioning a space shooter with randomly generated enemies.
Side note: You set the HiDPI flag to true but forgot to scale the image up to compensate so everything draws 1:1 pixel on my Retina display and only takes a quarter of the window. Fixed it by setting it to false.
Re: [LD29] Mole Empire (0.3.0)
Posted: Fri May 02, 2014 2:31 am
by PriorBlue
@davisdude: it's just for the algorithm, i can change this in the future by selecting just the useful combinations.
@Jasoco: oh yeah thx, i don't have a retina display and it's default in my config files, i should change this in all my projects

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Re: [LD29] Mole Empire (0.3.0)
Posted: Fri Oct 31, 2014 9:02 pm
by BozoDel
Good looking game. Unfortunately, it boils my CPU and shuts down my computer (although I think we can blame it on the weather, partially).