Re: STI help
Posted: Tue Apr 22, 2014 8:00 pm
but it is in amin and in amin is a folder named mapsa and in mapsa is a map called map01Karai17 wrote:Because that file doesn't exist.
but it is in amin and in amin is a folder named mapsa and in mapsa is a map called map01Karai17 wrote:Because that file doesn't exist.
Yeah I just did it and it is still the same problemKarai17 wrote:is it map01.lua or map01.tmx? It needs to be lua (in Tiled, click File -> Export).
Here:Karai17 wrote:Send me the whole .love, don't remove any files.
Code: Select all
assets/
images/
whatever.png
maps/
map01.lua
libs/
hump/
camera.lua
class.lua
STI/
framework/
love.lua
init.lua
map.lua
conf.lua
main.lua
I took your advice the code might not be adapted thoughKarai17 wrote:Somehow you're missing map.lua from STI, so you should redownload and reinstall STI. You also shouldn't put your maps in with STI, they should be in a different place. Try something like this:
That should make your code a LOT more manageable.Code: Select all
assets/ images/ whatever.png maps/ map01.lua libs/ hump/ camera.lua class.lua STI/ framework/ love.lua init.lua map.lua conf.lua main.lua
?Karai17 wrote:You didn't take my advice at all.
well I rearranged the files like you saidKarai17 wrote:You didn't take my advice at all.