How to draw this contrail?
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Re: How to draw this contrail?
Not quite sure, but these trail meshes by Spyro might also be of use...
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Re: How to draw this contrail?
Depending on effect desired, you could use the old mouse tail approach.
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- Tail.love
- Simple ring buffer approach
- (641 Bytes) Downloaded 279 times
Re: How to draw this contrail?
In the game, the angle of the contrail follows that of the spaceship. You could almost use a static image to model it, except it is constantly in flux, in a constant state of motion. Just like Uradamus' demo.
It's not exact but its quite close! Thanks! I'll keep tweaking it.Uradamus wrote:Here is my take on that particle effect. I am using two particle systems, one in the background for the smoke like effect, then another on top for the flames. Feel free to do whatever you want with the script or the images.
Re: How to draw this contrail?
Np, glad it's been of some use.
Re: How to draw this contrail?
Don't mind me, just need the practice
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- contr.love
- (2.41 KiB) Downloaded 332 times
"Bump." -CMFIend420
Re: How to draw this contrail?
Wow, that looks great. Drawing the side thrust effect twice looks much better than I would have imagined.
- shatterblast
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Re: How to draw this contrail?
Wow! Good job, Helvecta.Helvecta wrote:Don't mind me, just need the practice
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