Re: GPU accelerated volumetric shadowbuffer
Posted: Thu Aug 13, 2015 9:26 pm
Same here with love9.2. With love08 I
Are you using some version in between? Or did you not test 0.1 of your .love release?
love-hg (some weeks old, from when I tested love3d) gives me this popup instead Fixing the conf file helps, thanks!
http://youtu.be/RL43hJgOcWo
Code: Select all
$ love08 volumetric_paint_v0.1.love
This game was made for a version that is probably incompatible.
The game might still work, but it is not guaranteed.
Furthermore, this means one should not judge this game or the engine if not.
Error: main.lua:123: attempt to call field 'newShader' (a nil value)
stack traceback:
main.lua:123: in function 'load'
[string "boot.lua"]:378: in function <[string "boot.lua"]:373>
[C]: in function 'xpcall'
love-hg (some weeks old, from when I tested love3d) gives me this popup instead Fixing the conf file helps, thanks!
http://youtu.be/RL43hJgOcWo