Re: Flappy löve (Works on android! (theoretically))
Posted: Sun Feb 23, 2014 11:49 pm
@veethree That's exactly what I had. The player will turn red when it hits a wall and then stays red. I'd like it to switch back to while not colliding with anything but I can't seem to implement that logic properly. Thanks for the response though, your little game has been very educational and inspirational.
@Germanunkol I think what I need to do is figure out when it's not colliding? player.collision does not revert to false when the conditions are no longer met.
@Germanunkol I think what I need to do is figure out when it's not colliding? player.collision does not revert to false when the conditions are no longer met.