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Re: Löve tetris

Posted: Mon Sep 09, 2013 10:20 pm
by Mr.Smith
Implemented 'Random Generator' randomizer.

Re: Löve tetris

Posted: Tue Sep 10, 2013 12:19 am
by Jasoco
raidho36 wrote:Well, it's a tetris. I don't particularry like how it shows where the piece is gonna land, absense of that makes droprush skirmishes more hardcore and unforgiving. Also, instead of "move down" button there should be "speedup" button.
That's one of the features of "new world" Tetris. It's basically part of the guidelines. As is being able to continuously rotate a piece even if it's lying right on top of another in order to keep yourself from dying. i.e. the game won't "land" the piece until you stop spinning it. As well as "easy spin" which stops a piece falling while you're moving it left or right. They're features that The Tetris Company has made canon and no official Tetris game can be without now.

http://en.wikipedia.org/wiki/Tetris

Re: Löve tetris

Posted: Tue Sep 10, 2013 7:01 am
by raidho36
And Games Workshop made "Space Marine"s plot canon, so what? Besides, that's just my lo'oosy onion, I like it better when the game doesn't makes it's best to be easy-as-shit to play. I guess I'm a hardcore gamer, and honestly, I believe that all these "make it easier" features are making the games worse. They make it less of a game and more of a waste of time, you could as well just watch the TV. Like health regen in modern shooter "games" makes it almost continious watching the cutscenes and pressing the "X" to win sometimes.

Re: Löve tetris

Posted: Tue Sep 10, 2013 11:44 pm
by Jasoco
Enhance your calm, John Spartan.

I agree some of this stuff should be optional in newer Tetris games. Sometimes it is, but not always. There's so many new features they made canon to the franchise.

More options are always better.

Re: Löve tetris

Posted: Wed Sep 11, 2013 1:12 am
by DaedalusYoung
Quinn is a Tetris clone for Mac, it even has the option to undo a move. Accidentally dropped the long piece sideways? Just Cmd+Z to undo it! (does lower score)

Re: Löve tetris

Posted: Thu Sep 12, 2013 9:42 pm
by Mr.Smith
Released new version. Need some feedback. Please configure delays in data.lua in rules table. Post comfortable values here.

Re: Löve tetris v0.8 (Upd 23-11-2014)

Posted: Sun Nov 23, 2014 12:15 pm
by Mr.Smith
Released v0.8. See first post.