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Re: LUBE-demo

Posted: Sun Mar 08, 2009 5:51 pm
by bartbes
Ok, new distributable version in the first post. As said there it isn't necessary to download that one.

Hint if you do download the new version:
Once downloaded, rename it so that v2 is gone, this'll make it use your old files (so you don't have to download it again).

Re: LUBE-demo

Posted: Sun Mar 22, 2009 3:53 pm
by bartbes
There it is! Another distributable!
This one features: the same changes you can find in the new version of Updater :P

Same applies as previous version, if you want to keep using the old files, rename it. (or rename the dir, a slightly harder procedure)

Re: LUBE-demo

Posted: Tue Mar 31, 2009 6:52 pm
by whitebear
Does Lube have function to check if client is using exact copy of myultimate.love ? (to avoid cheating).

Re: LUBE-demo

Posted: Wed Apr 01, 2009 6:45 am
by bartbes
No, I'm still looking for a way to accomplish that, but everything done by lua can be easily hooked. (so you can always send the correct checksum, or always return true on the check)

Re: LUBE-demo

Posted: Fri Apr 03, 2009 3:55 am
by TsT
Concerning lube-demo-distributable-v3.love under Linux
I get the downloaded file : LUBE-IRC/Client.lua with content :

Code: Select all

<html><body>You are being <a href="http://github.com/bartbes/lube-demo.git/LUBE-IRC/Client.lua">redirected</a>.</body></html>
/home/tosstt/.love/lube-demo-distributable-v3.love/LUBE-IRC/Client.lua (END)
I don't know if it's a mistake. I just report :D

Else we have some bad line returns in LUBE-IRC/LUBE.lua :

Code: Select all

lube.server = {}
lube.server.__index = lube.server^Mlube.server.udp = {}
lube.server.udp.protocol = "udp"

Code: Select all


setmetatable(lube.server, server_mt)

function lube.server:Init(port, socktype)^M     lube.clients = {}

        if socktype then


Regards,

Re: LUBE-demo

Posted: Fri Apr 03, 2009 6:04 am
by bartbes
I indeed have to fix those line returns once (they are there because I worked on it in windows once). About the redirect: didn't know something's changed, I'll take a look.

Re: LUBE-demo

Posted: Sat Apr 04, 2009 9:11 pm
by whitebear
I figured I can just keep it that client only sends input and recieves values they are allowed to know. There is no need to send them if they don't need them.

Re: LUBE-demo

Posted: Sun Apr 05, 2009 7:45 am
by bartbes
TsT wrote:Concerning lube-demo-distributable-v3.love under Linux
I get the downloaded file : LUBE-IRC/Client.lua with content :

Code: Select all

<html><body>You are being <a href="http://github.com/bartbes/lube-demo.git/LUBE-IRC/Client.lua">redirected</a>.</body></html>
/home/tosstt/.love/lube-demo-distributable-v3.love/LUBE-IRC/Client.lua (END)
I finally started thinking, and the response is: Correct, that file has been removed, I should've coded Updater better :ehem:

@whitebear: That is the solution most game developers come up with in the end.