Simple mouse game

Show off your games, demos and other (playable) creations.
User avatar
Nixola
Inner party member
Posts: 1949
Joined: Tue Dec 06, 2011 7:11 pm
Location: Italy

Re: Simple mouse game

Post by Nixola »

I just tried, I got this link :awesome:
http://dl.dropbox.com/u/15081595/PopGame.Love
P.S: the direct link at the file on speedyshare isn't direct
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
coffee
Party member
Posts: 1206
Joined: Wed Nov 02, 2011 9:07 pm

Re: Simple mouse game

Post by coffee »

I don't blame forum don't allow attach +10mb files, I don't blame file-sharing websites don't permit direct downloading, however I blame a creator that had the very bad idea of include and distribute a 10MB Adobe CS suite copyrighted font. For sure and looking the font style you could find a smaller one (and a less distribution copyrighted one) unless you need to use international chars for use right? ;)
User avatar
Ensayia
Party member
Posts: 399
Joined: Sat Jun 12, 2010 7:57 pm

Re: Simple mouse game

Post by Ensayia »

Being on a slow connection and picky about file sizes in general I took a look inside your .love file only to discover that your game itself is very tiny (under 1MB) yet you use a 10MB TrueType font!

That's pretty hefty for just a font. It's your game and your decision, but you might want to look into LOVE's font system and make your own if file sizes concern you.
User avatar
veethree
Inner party member
Posts: 877
Joined: Sat Dec 10, 2011 7:18 pm

Re: Simple mouse game

Post by veethree »

the only reason i used that font instead of the default one was cause i was trying out using custom ones. Here's an updated version, Uses the default font, Has a new dot (a star) that gives you more points and a splash screen so the game doesn't start right away. I also plan on adding more dots, like someone suggested one that gives you more time, perhaps one that freezes the time for a while. and i might make it so you have to click the dot instead of just hovering..idk. I'm open to any suggestions, if you have a good idea let me know :D
User avatar
TechnoCat
Inner party member
Posts: 1612
Joined: Thu Jul 30, 2009 12:31 am
Location: Milwaukee, WI
Contact:

Re: Simple mouse game

Post by TechnoCat »

The hitboxes on the stars are shifted to the bottom right!
User avatar
veethree
Inner party member
Posts: 877
Joined: Sat Dec 10, 2011 7:18 pm

Re: Simple mouse game

Post by veethree »

TechnoCat wrote:The hitboxes on the stars are shifted to the bottom right!
oh yeah so they are :/ well thanks for pointing that out :D i'll fix that soon as i can.
coffee
Party member
Posts: 1206
Joined: Wed Nov 02, 2011 9:07 pm

Re: Simple mouse game

Post by coffee »

veethree wrote:the only reason i used that font instead of the default one was cause i was trying out using custom ones.
You can and should use custom fonts. No problem with that (unless you do the usual coding LOVE problem of badplacing the load of the font in our code). No need to use default font. Let me help you find a smaller, better licensed but similar alternative font for you please. Heiti is a clone/replacement of famous but not free sans-serif Myriad and Frutiger fonts so you can have alternatives like:

Junction - free and small (http://www.theleagueofmoveabletype.com/junction).
Vegur - free, small but webpage in Japanese and without licence indicated in site/zip file (http://www.dotcolon.net/font/font.php?id=1).
CartoGothic Std - free, small, with free-distribution license (http://www.fontsite.com/2129/cartogothic-std/)

There is a lot more but I think that solve the problem of not loading a 10mb monster font in a 100kb love game.

Note: Those fonts are OTF but like TTF can be load by LOVE engine.
User avatar
veethree
Inner party member
Posts: 877
Joined: Sat Dec 10, 2011 7:18 pm

Re: Simple mouse game

Post by veethree »

coffee wrote:
veethree wrote:the only reason i used that font instead of the default one was cause i was trying out using custom ones.
You can and should use custom fonts. No problem with that (unless you do the usual coding LOVE problem of badplacing the load of the font in our code). No need to use default font. Let me help you find a smaller, better licensed but similar alternative font for you please. Heiti is a clone/replacement of famous but not free sans-serif Myriad and Frutiger fonts so you can have alternatives like:

Junction - free and small (http://www.theleagueofmoveabletype.com/junction).
Vegur - free, small but webpage in Japanese and without licence indicated in site/zip file (http://www.dotcolon.net/font/font.php?id=1).
CartoGothic Std - free, small, with free-distribution license (http://www.fontsite.com/2129/cartogothic-std/)

There is a lot more but I think that solve the problem of not loading a 10mb monster font in a 100kb love game.

Note: Those fonts are OTF but like TTF can be load by LOVE engine.
Thanks for the effort and all, But it was a bit unnecessary. There was literally no specific reason for why i chose heiti, I just went into my font library and picked a random font and copied to the game location. The default font doesn't bother me at all ;)
Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests