Getting Fans, and Building Hype.

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jjmafiae
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Re: Getting Fans, and Building Hype.

Post by jjmafiae »

Daniel Eakins wrote:Well I assume it WAS focused on RPG Maker games originally, but eventually expanded its scope.
sounds frickken awesome, gonna use that in the "FUTURE"
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clofresh
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Re: Getting Fans, and Building Hype.

Post by clofresh »

If you have a working demo, presenting it at a local gaming meetup is also a good way to get attention. I regularly attend the NYC Games Forum and have discovered some pretty sweet indie games from it that I don't think I would have heard about otherwise, like Killer Queen, Liege, Organic Panic, and ChipChain.
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