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Re: SDL 2.0 released

Posted: Wed Aug 21, 2013 4:11 pm
by Lap
slime wrote:Not all of SDL 2's new features are a good fit for LÖVE right now, for example multiple windows is a niche feature for games and would probably add more complexity and issues than it's worth.
Awh I can think of a lot of LÖVE apps and strategy games that would benefit from this.

Re: SDL 2.0 released

Posted: Wed Aug 21, 2013 5:54 pm
by Davidobot
Lap wrote:
slime wrote:Not all of SDL 2's new features are a good fit for LÖVE right now, for example multiple windows is a niche feature for games and would probably add more complexity and issues than it's worth.
Awh I can think of a lot of LÖVE apps and strategy games that would benefit from this.
Me too, but I have already made a library that can create separate windows with individual gameStates.