Addicted to LÖVE? ;)

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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veethree
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Re: Addicted to LÖVE? ;)

Post by veethree »

Eamonn wrote:
Murii wrote:
Eamonn wrote:I wanted to make a game in another language because I wanted to practice my coding skills. I like Lua, but I also like Java. So is it a bad thing I want to use another language...? :(
No! :oops: of course not,sorry :oops:
Don't worry about it! :) I recently heard about Snayke, which seems AWESOME! It's commercial, and I didn't think commercial games were possible in LÖVE. I didn't think the engine was powerful enough yet. Well I suppose it uses SDL, which that on it's own is powerful. So I guess that would mean LÖVE is just as powerful(if not more powerful) then SDL. PyGame is a great set of SDL wrappers for Python, and Unity of Command is a $20 game made in it. That shows how powerful Python/PyGame(Basically Python SDL) is, so why can't LÖVE be as powerful either? ;)

I'm going back to the basics of LÖVE, and I want to make a platformer really bad in LÖVE. I feel like a n00b without making one lol.
Stab yourself.
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