LÖVE-JAM?
- TechnoCat
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Re: LÖVE-JAM?
6 hours!
- slime
- Solid Snayke
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Re: LÖVE-JAM?
The contest ended before this thread was created! Sorry!
- BlackBulletIV
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Re: LÖVE-JAM?
Sounds like a cool idea to me. I like the sound of two days (like Ludum Dare), with a week as the maximum. Longer than that and it feels like more of a long-term commitment, which I don't like with game jams.
Re: LÖVE-JAM?
For me 2 days would me maximum, as I would be able to spend not more than that (as my choice would be: sleep at night or code for Love). I like the idea, and I may even take part if the circumstances will allow me.BlackBulletIV wrote:Sounds like a cool idea to me. I like the sound of two days (like Ludum Dare), with a week as the maximum. Longer than that and it feels like more of a long-term commitment, which I don't like with game jams.
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
- bartbes
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Re: LÖVE-JAM?
Yeah, personally I'd prefer a weekend, LD-style.
Re: LÖVE-JAM?
(yಠ,ಠ)y Why u no like long jams?!
just kidding
just kidding
Re: LÖVE-JAM?
ok, how about I announce it Thursday night, then the deadline is Sunday night/Monday morning? Are there some common rules used for game jams?
- slime
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Re: LÖVE-JAM?
I'd rather not have it over thanksgiving weekend. Unless you mean thursday in general and not this thursday.
Re: LÖVE-JAM?
yeh just Thursday in general
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