Re: do i have to switch between .love and .zip files every t
Posted: Fri Sep 09, 2011 5:56 pm
That won't work with version control systems, though.GijsB wrote:right click on the .love
open with winrar
edit
save
play
That won't work with version control systems, though.GijsB wrote:right click on the .love
open with winrar
edit
save
play
Code: Select all
xterm -e /Applications/love.app/Contents/MacOs/love "PROJECT_DIRECTORY";
Code: Select all
open -n -a /Applications/love.app "PROJECT_DIRECTORY";
Don't even need the .exe part. That's how I run my game in development. For distribution, because I want people to be able to drop files into directories to add new levels / creatures / items etc I'll be distributing a folder and just use a .bat file to run "love ." (on Windows obviously )nevon wrote:Or if you add the love executable (love.exe) to your PATH, you can just open up a terminal and run:Code: Select all
cd C:\path\to\your\game\ love.exe .