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Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 10:17 am
by DCamer
Released a new version! List of new features:
- Save the selected directories by clicking the "Save Changes".
- You can specify the output directory. (Relative to the directory the game)
- Fixed localization lack of some of dialog boxes.
- Updated and simplified dialog to select directories.
Download links
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 10:34 am
by Trappingnoobs
Now it's erroring because it can't put batch files directly into my C:/ drive.
:L
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 10:54 am
by DCamer
In the post above published a corrected version (from 2:50). I advise you to run as root or with disabled UAC.
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 11:05 am
by Trappingnoobs
DCamer wrote:In the post above published a corrected version (from 2:50). I advise you to run as root or with disabled UAC.
Ran as administrator and it still won't generate an exe, and it parents the love file into the directoy even when a subdirectory is specified.
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 11:32 am
by DCamer
Thanks for you bug report!
Tested bug fixed version:
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 11:48 am
by Trappingnoobs
DCamer wrote:Thanks for you bug report!
Tested bug fixed version:
That fixes the permissions error.
Still doesn't place the love file in the right folder; and doesn't make the exe file either; I just get a folder with the DLLs and love.exe, but I only get that when I manually execute the batch file it generates.
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 11:55 am
by DCamer
Trappingnoobs wrote:I just get a folder with the DLLs and love.exe
Have you tried this EXE to run? And what's your OS?
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 11:56 am
by Trappingnoobs
DCamer wrote:Trappingnoobs wrote:I just get a folder with the DLLs and love.exe
Have you tried this EXE to run? And what's your OS?
Win7 Home Premium 64 bit on a laptop.
No, it just literally clones the love.exe, when I open it I get the nogame screen.
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 12:04 pm
by DCamer
Trappingnoobs wrote:No, it just literally clones the love.exe, when I open it I get the nogame screen.
- .love file is correctly created?
- Subfolders in it not there?
- Main.lua in the root folder of the game?
Re: LÖVE Build Utility
Posted: Sun Jul 24, 2011 12:13 pm
by Trappingnoobs
DCamer wrote:Trappingnoobs wrote:No, it just literally clones the love.exe, when I open it I get the nogame screen.
- .love file is correctly created?
- Subfolders in it not there?
- Main.lua in the root folder of the game?
Subfolder is there, but no exe in it, and the .love file doesn't get parented there.
The .love file is created fine, yes.