Offline Documentation

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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milon
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Joined: Thu Jan 18, 2018 9:14 pm

Re: Offline Documentation

Post by milon »

Ooh, that's pretty. Does it have any other advantages over https://loveref.github.io/? Or are they both community-driven offline auto docs?
Any code samples/ideas by me should be considered Public Domain (no attribution needed) license unless otherwise stated.
alejandroalzate
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Joined: Sat May 08, 2021 9:45 pm

Re: Offline Documentation

Post by alejandroalzate »

GVovkiv wrote: Thu Dec 09, 2021 9:42 am
alejandroalzate wrote: Thu Dec 09, 2021 5:04 am
GVovkiv wrote: Wed Oct 20, 2021 5:11 am
Yo wtf
If u have linux you can do this, in windows is more obscure to do it :death: , so you can get a download manager in windows and say "yo download the entire web of love2d.org/wiki"

in linux just make a folder, enter a that folder and click "open a terminal here" or something, and paste that command
It's bad way to save documentation from website
i know But who cares at least you download the whole wiki up to day xd

Code: Select all

target = boardIndex.getWhosPeekingThisLine()
target:setObey(true)
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Popolon
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Re: Offline Documentation

Post by Popolon »

Love-Api looks nice, but, there is no documentation about render it in html format or how to read it of line, the last release is 0.10 from 2016. Lots of changes was made in 0.11.
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