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Re: [LD20] It's Time

Posted: Fri May 06, 2011 6:43 pm
by Lafolie
knorke wrote: But just some variation: ladders, standing on furniture etc.
Maybe headshots could deal more damage? (can aim for head by jumping or standing on slopes etc)
That would be cool. You could maybe have some parts with 2 floors/levels that eventually merge back together, like Ghouls and Ghosts' early levels.
Image

Re: [LD20] It's Time

Posted: Sat Jun 04, 2011 10:52 am
by bitlord
This game is really cool. too bad it is too short :(

Re: [LD20] It's Time

Posted: Sat Jun 04, 2011 2:00 pm
by vrld
You can access a very unusable editor by pressing [e] at the title screen. Saving is done by pressing [s] and redirecting the standard output to a file:

Code: Select all

love itstime.love > level.lua