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Re: Clone of the best puzzle game, Tetris Attack

Posted: Sat Mar 19, 2011 11:38 am
by sharpobject
crow wrote:The game was fun but after playing it for 10 mins and the game did not get any harder but its nice change, would you be releasing the server side of this also?
Server source code:
https://github.com/sharpobject/panel-at ... /server.py
Protocol:
https://github.com/sharpobject/panel-at ... LLYBAD.txt

Also server.py should be in the .love file.

Re: Clone of the best puzzle game, Tetris Attack

Posted: Sat Mar 19, 2011 6:16 pm
by Tesselode
sharpobject wrote:Updated github and OP with Robin's fix for PO2 syndrome.
Also, the game currently assumes 60fps but makes no effort to enforce 60fps if it's getting no vertical blanks or vertical blanks at a rate other than 60fps. It's possible that it is running much faster it should be. I will fix this sometime.
Have you tried using dt?

Re: Clone of the best puzzle game, Tetris Attack

Posted: Mon Mar 21, 2011 2:23 am
by Jasoco
Ugh! This is the third time I'm impressed tonight. This is my favorite puzzle game. And have tried to clone it a few times but failed.

Re: Clone of the best puzzle game, Tetris Attack

Posted: Mon Mar 21, 2011 11:37 am
by sharpobject
Tesselode wrote:Have you tried using dt?
Speed should be fixed now.

Re: Clone of the best puzzle game, Tetris Attack

Posted: Mon Mar 21, 2011 2:45 pm
by Tesselode
sharpobject wrote:
Tesselode wrote:Have you tried using dt?
Speed should be fixed now.
Feels much better now.