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Re: Mario

Posted: Sat Mar 19, 2011 10:38 am
by EMB
bartbes wrote:
EMB wrote: [...]
That be my error, could it just be me?
You don't happen to be running SELÖVE, by any chance?
So THAT'S why! I don't know why I am running SELÖVE, I just am...

Re: Mario

Posted: Sat Mar 19, 2011 10:41 am
by Robin
Oh, yeah. Don't use the debug library in releases, kids.

Re: Mario

Posted: Sat Mar 19, 2011 6:10 pm
by slime
Don't use a useful library because it has the name 'debug' in it. Got it. ;)

Re: Mario

Posted: Sat Mar 19, 2011 11:01 pm
by ZenX2
Ah, I was wondering when you were going to make thread in here.

World 27-4 is difficult. :crazy:

Re: Mario

Posted: Mon Mar 21, 2011 1:52 am
by Jasoco
Wow. I am actually impressed. The original SMB physics are almost spot on. I bow to you. Though I haven't looked at the code yet.

Re: Mario

Posted: Mon Mar 21, 2011 2:20 am
by ishkabible
when you go in editor mode it kills all the enemy's, kinda lame. other than that im UBER impressed, you have achieved a very high level of fidelity between your version and the original. this was one of the first games i played as a little kid, very nice :)

Re: Mario

Posted: Tue Mar 22, 2011 6:34 am
by asurakyo
I love this game,nice! :awesome: