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Re: Professional Game Design Documents
Posted: Fri Nov 14, 2008 12:48 am
by mike
u9_ wrote:u9_ wrote:[...] consider searching youtube for a low-quality video.
As I mentioned earlier, you could search
youtube (click me click me)
Some of us* are tired of the craptacular quality of YouTube videos, so it was just a suggestion. Video was awesome and I'm downloading the installer now.
* This "us" refers to just me...
Re: Professional Game Design Documents
Posted: Fri Nov 14, 2008 7:25 am
by Kaze
I played it. It was.. good.. It was so short
.
Re: Professional Game Design Documents
Posted: Sat Nov 15, 2008 11:26 pm
by u9_
Thanks Kaze. It was a 3 minute playtime prototype
mike, i think i didn't understand you at first. Does Vimeo have better quality? (note to everyone, i have never used neither vimeo nor youtube
so i know nothing about their abilities/inabilities )
Re: Professional Game Design Documents
Posted: Sun Nov 16, 2008 1:55 am
by mike
Vimeo is the shit when it comes to quality. YouTube is just shit. Aside from Vimeo cracking down on "just people playing a game" videos (aka: ones without any creative merit) I recommend it to everyone.
Re: Professional Game Design Documents
Posted: Sun Nov 16, 2008 5:35 am
by qubodup
mike wrote:Vimeo is the shit when it comes to quality. YouTube is just shit. Aside from Vimeo cracking down on "just people playing a game" videos (aka: ones without any creative merit) I recommend it to everyone.
What about the high-quality YouTube videos?Add
&fmt=18 to the URL to see the HQ version if available.
Vimeo allows
developers to post gameplay videos of their games if they state in the description that they are a developer of the game. Here are the
guidelines.
Re: Professional Game Design Documents
Posted: Mon Nov 17, 2008 5:28 am
by rude
Can't say I blame Vimeo for this. Their guidelines are sane and acceptable.
Re: Professional Game Design Documents
Posted: Mon Nov 17, 2008 1:25 pm
by mike
I agree. To me it seems a little stringent, but then again we have WeGame for random game videos, so I understand that they want to limit their content to creative videos.