Re: Fileformats? How to structure? standards?
Posted: Mon Mar 18, 2013 12:58 am
That's all up to you. It's less about following some format, and more about conveying to other level designers how your format is constructed. A good example of this is Tiled's TMX format.Pinkishu wrote: Yeah, I wasn't asking for implementation " just if there are some kind of standardized formats developers are encouraged to use (like for some things its encourage to use JSON, or some RFC-format like IRC communication)
Or pointers at how to structure custom foramts
But really, you don't even need to go that far. Tiled has to get down to the nitty-gritty since it's cross framework. You could probably just make a file format to your liking, and include an example in whatever packaging you have for your modding/level editting information.