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Re: Networking Library
Posted: Wed Oct 29, 2008 5:49 pm
by Merkoth
LÖVECÖNN sounds awesomesauce. I suggest starting documentation right now, before it gets too big
Re: Networking Library
Posted: Sat Nov 01, 2008 3:08 pm
by bartbes
Added poll
Re: Networking Library
Posted: Sat Nov 01, 2008 3:20 pm
by rude
Wait, wait ... I got it.
LUBE -- Because it makes networked data transfers more
smooth. (Or if you really want: LÜBE). Also, it makes the Lua module name less horrible:
Code: Select all
r = lube.listen(80)
-- vs
r = loveconnection.listen(80)
Re: Networking Library
Posted: Sat Nov 01, 2008 4:04 pm
by bartbes
Ok added LUBE, sorry for the one who voted already.
Unless someone's got a REAL good idea, I'm not going to change the poll again.
Re: Networking Library
Posted: Sat Nov 01, 2008 7:54 pm
by Green_Hell
I'd normally vote for
LÖVECÖNN because it looks just nice, but rude's argument is cogent.
And also it reminds me my favourite Russian band
ЛЮБЭ.
Vote LUBE!
Re: Networking Library
Posted: Sat Nov 01, 2008 9:04 pm
by bartbes
Added binary packing lib.
Remember as I have nothing to test this with, it is
untested
However if you do test this please post your results
Re: Networking Library
Posted: Mon Nov 03, 2008 3:31 pm
by Nexion
name suggestion LDTP - LOVE Data Transfer Protocol
Re: Networking Library
Posted: Tue Nov 04, 2008 3:35 pm
by bartbes
Ok, before putting that one in I need two votes (just post them).
And I know you guys are busy (election day..), however I do need some input (just like a program
) to make the lib whatever
YOU want it to be.
I don't know what you need!
Re: Networking Library
Posted: Fri Nov 07, 2008 4:08 pm
by bartbes
Wow... I made some big mistakes...
Anyway, I created a little server and client and because of that I was able to do some testing, which meant that I'd see all my mistakes.
Fixed!
Re: Networking Library
Posted: Fri Nov 07, 2008 9:43 pm
by Green_Hell
bartbes wrote:Ok, before putting that one in I need two votes (just post them).
And I know you guys are busy (election day..), however I do need some input (just like a program
) to make the lib whatever
YOU want it to be.
I don't know what you need!
I'd really like to help you but i have no abilities or time. I'm aware that I'm not helping you by just talking about it but anyway:
Is it really necessary to have a real game. Can't anybody just write some kind of library testing app with poor text input/output and simple tasks like chat, positions of players, Tic-tac-toe etc?