Game making help.

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Ryne
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Joined: Fri Jan 29, 2010 11:10 am

Re: Game making help.

Post by Ryne »

zac352 wrote:You guys are taking what I did and turning it into a garbled mess. This is like showing someone how to use paypal, I show them all at once, and you show them how to sign up, and then you tell them how to enter their first name, then tell them to come back in 2 weeks and ask how to enter their last name. (That's probably a really bad analogy, but it still shows my point.)

If I take something, and see how I implement it in a real example, instead of a little function that I have no idea what it does, I learn better. You can't expect EVERYONE in the world to learn exactly like you, or otherwise we'd be nowhere. If one person didn't understand, it'd be a perfectly logical assumption that no one else in the world would be able to. Ryne tried to tell me that no one on this forum learns like that. I do. Do I not exist?
You really don't understand that you didn't actually show him how to do anything, you merely posted the entire code for him. I told you already, read my post for example. I explained almost all of the code that I submitted, the guy is a newbie to programming and love and you just post a giant unexplained mess of code for him to work with. If I were a new programmer that was actually trying to learn, I would have hated that. I've even personally posted in half of my threads that I don't like using code I don't understand.

Please try to argue with me and tell me that people learn differently, because you don't know what you are saying. If someone asks you "I want to program weapons, I'm new to lua and love" you just send them "heres the entire thing coded for you". That's not helping. He does not know Lua!, and you did nothing to explain in.

Please understand what I'm telling you, because I would really LOVE not to have to reply and repeat myself for the 3rd time.
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TechnoCat
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Re: Game making help.

Post by TechnoCat »

That flying game is almost exactly what you are wanting.

Then for objects flying towards you, you can just add them to the beginning of a table and draw them first. Z-Order with a canvas is done by drawing things you want to be in the back first.
Last edited by TechnoCat on Fri Dec 10, 2010 4:04 pm, edited 2 times in total.
JRascall
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Joined: Fri Dec 03, 2010 9:12 pm

Re: Game making help.

Post by JRascall »

Well being a lua newb :) I find some of Zac's code interesting and helpful because he has showed me how I can use tables and for loops for different things.

Just a point different people learn differently and most programming books go on repetition and practice is the best way to learn.
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