Re: Physics tutorial question
Posted: Tue Nov 16, 2010 11:26 pm
When I first tried using love.physics, love crashed with an M$ runtime library error message.Mud wrote:That's the first thing I did, too. Spawned a bunch of boxes and started knocking them around.When I started my game, it was much easier to start wildly abusing the physics than it was to figure out and write my own collision system. I know I'm not the only one doing this either.