Re: Oh Hey, Thanks Apple
Posted: Fri Sep 10, 2010 3:40 pm
As bartbes so subtly hinted, I have, in fact, been working on an iOS version of LÖVE in my copious spare time. See if you can find it
It's currently stymied by issues with displaying love.graphics, but most of the modules have been ported, more or less. There's a (hopefully functional) OpenGL/ES version of love.graphics, an Image I/O version of love.image, an SDL-less version of love.timer, and rudimentary love.input. Other libraries have been ported and should work fine. I hope.
I have no spare time these days, but at some point I will probably get display working and better test/develop the libraries.
It's currently stymied by issues with displaying love.graphics, but most of the modules have been ported, more or less. There's a (hopefully functional) OpenGL/ES version of love.graphics, an Image I/O version of love.image, an SDL-less version of love.timer, and rudimentary love.input. Other libraries have been ported and should work fine. I hope.
I have no spare time these days, but at some point I will probably get display working and better test/develop the libraries.