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Re: ËNVY (LÖVE Framework)
Posted: Tue Sep 16, 2008 10:42 pm
by Kuromeku
License? BTW, LÖVE uses Lua and Lua is an interpreted language and compiled at run-time so it is open-source. So, yes, I did include the source actually; and, no license was specified so it is free to use, modify, and redistribute providing that I am credited and that is out of respect and not force.
Re: ËNVY (LÖVE Framework)
Posted: Wed Sep 17, 2008 11:06 am
by qubodup
Kudomiku wrote:License? BTW, LÖVE uses Lua and Lua is an interpreted language and compiled at run-time so it is open-source. So, yes, I did include the source actually; and, no license was specified so it is free to use, modify, and redistribute providing that I am credited and that is out of respect and not force.
Pardon please. I was unclear once more.
I was referring to the image source (lossless image, for example png or svg or bmp).
Oh, I think you have an incorrect understanding of how licensing works. If you don't specify a license, then you automatically own all copyright and give no right to anyone to do anything. You don't have to put "copyright by me" on stuff so that it is copyrighted.
For better info on this topic, I recommend section one of
10 Big Myths about copyright explained
Re: ËNVY (LÖVE Framework)
Posted: Wed Sep 17, 2008 1:20 pm
by needcoffee
Kudomiku wrote:Maybe because it is set to run at fullscreen at 1024x768?
Thanks, i deleted all the resolution lines and the one for fsaa and it is working now.
Re: ËNVY (LÖVE Framework)
Posted: Thu Sep 18, 2008 10:22 pm
by Kuromeku
qubodup wrote:Kudomiku wrote:License? BTW, LÖVE uses Lua and Lua is an interpreted language and compiled at run-time so it is open-source. So, yes, I did include the source actually; and, no license was specified so it is free to use, modify, and redistribute providing that I am credited and that is out of respect and not force.
Pardon please. I was unclear once more.
I was referring to the image source (lossless image, for example png or svg or bmp).
Oh, I think you have an incorrect understanding of how licensing works. If you don't specify a license, then you automatically own all copyright and give no right to anyone to do anything. You don't have to put "copyright by me" on stuff so that it is copyrighted.
For better info on this topic, I recommend section one of
10 Big Myths about copyright explained
I don't like you, no offense or anything, you just seem like we aren't going to get on in the future.
Thanks.
Re: ËNVY (LÖVE Framework)
Posted: Thu Sep 18, 2008 11:19 pm
by qubodup
If you think qubodup is a dick, read on to page 42. If you think he's a big whiny wimp, to page 84 you shall travel
42) That's okay. Anyways: Please settle for a license or release it to the
public domain.
84)
Re: ËNVY (LÖVE Framework)
Posted: Sat Nov 01, 2008 1:38 am
by Dvondrake
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Re: ËNVY (LÖVE Framework)
Posted: Sat Nov 01, 2008 10:59 pm
by Kaze
Dvondrake wrote:Everything is a lot like GMod Lua--Are you from Facepunch? :p
That's Conna. So yes.
Re: ËNVY (LÖVE Framework)
Posted: Sun Nov 02, 2008 12:25 am
by u9_
qubodup wrote:That's okay. Anyways:
Please settle for a license or release it to the
public domain.
It is not quite clear if something can be released to public domain. According to wikipedia:
It is commonly believed by non-lawyers that it is impossible to put a work into the public domain. Although copyright law generally does not provide any statutory means to "abandon" copyright so that a work can enter the public domain, this does not mean that it is impossible or even difficult, only that the law is somewhat unclear.
Although there is support in the statutes for allowing work to be dedicated to the public domain, there cannot be an unlimited right to dedicate work to the public domain because of a quirk of U.S. copyright law which grants the author of a work the right to cancel "the exclusive or nonexclusive grant of a transfer or license of copyright or of any right under a copyright" thirty-five years later, unless the work was originally a work for hire.
Source:
http://en.wikipedia.org/wiki/Public_domain#Copyright
Basically it says, that the author can dedicate his work to the public domain, but because he is the author, he can always terminate the "contract."
Of course, wikipedia is highly Americanized, in Europe it could be a different matter.
Re: ËNVY (LÖVE Framework)
Posted: Sun Nov 02, 2008 1:14 pm
by farvardin
I noticed "Could not set video mode: Couldn't find matching GLX visual" was because of "fsaa = 16", so I removed it from the game.conf and it's working fine. It's a nice framework which could be interesting to use for making games. Thanks.
Re: ËNVY (LÖVE Framework)
Posted: Wed Nov 19, 2008 12:49 pm
by Kuromeku
Updated! Phase 5.
Code: Select all
[Phase 5]
* Removed useless drawLaser and drawMode.
* Removed prop_bullet example entity.
* Removed all of the tutorial junk.
* Added a game folder.
* Added timer library.
Although it seems like a small deal. The structure is much better now so making a game is more modular, which is always nice. Take a look.
8-)