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Re: Gravity Mage

Posted: Wed Jun 30, 2010 1:38 am
by Benamas
Yeah, but your post looked like a bunch of boxes since for some reason japanese doesn't render right in my firefox

Google translate picked right up on it regardless

Re: Gravity Mage

Posted: Wed Jun 30, 2010 8:50 pm
by Benamas
Addt'l progress: I have figured out particle systems!

Image

Image

I am using a lot of transparent pngs to get everything anti-aliased rather than futzing around with render masks and such. I hope this won't result in poor render speed on slower PCs.

Re: Gravity Mage

Posted: Fri Jul 02, 2010 12:09 am
by Luiji
Weeeeeeeeeeeeeee!! You got particle systems working! Something that I myself still fail at!

Re: Gravity Mage

Posted: Fri Jul 02, 2010 12:23 pm
by Benamas
Luiji wrote:Weeeeeeeeeeeeeee!! You got particle systems working! Something that I myself still fail at!
I mostly just ripped open the particles.love demo and futzed around until it worked like I wanted :D

Re: Gravity Mage

Posted: Fri Jul 02, 2010 2:35 pm
by Jasoco
I had particles in my menu system for a while. Until I ripped the menu out. Now I have physics in my logo. Eventually I'll probably rip that out too.

GRAVITY MAGE BETA 2: SKIAMACHY EDITION

Posted: Thu Jul 08, 2010 10:19 pm
by Benamas
GRAVITY MAGE DX IS HERE
gravmage.love
GRAVITY MAGE BETA 2: SKIAMACHY EDITION
(748.01 KiB) Downloaded 313 times
comment if you have any ideas for it, i'd be appreciative

music is "turtle race !!!" by Prime & Some1