I've got a 17-year-old cousin who wants to program (but, I think he's taking C classes in school, so he may already know too much).
Since this is in conjunction with LOVE, I think that all tutorials should ultimately wind up making some kind of "game" (or parts of one).
So, the array tutorial can cover storing the number of packages in a train car, then the loop tutorial can cover displaying them. Let them flow into each other, so a student can program for an hour, compile, and see shit happening.
Also, we should definitely have little quizzes and questions and assignments for those who want a structured approach at making their own code.
I could totally see using the browser-based LOVE being useful as well, so kids can just code and play without having to figure out all the packaging and stuff.
Idea: Project Lovechild
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Re: Idea: Project Lovechild
I'm afraid that's too old. That's bartbes's age, and he is one of the greatest sources of NSFW-ness around here.zachwlewis wrote:I've got a 17-year-old cousin who wants to program (but, I think he's taking C classes in school, so he may already know too much).
Marvellous. Especially the fecal matter. Kids love poop jokes.zachwlewis wrote:Since this is in conjunction with LOVE, I think that all tutorials should ultimately wind up making some kind of "game" (or parts of one).
So, the array tutorial can cover storing the number of packages in a train car, then the loop tutorial can cover displaying them. Let them flow into each other, so a student can program for an hour, compile, and see shit happening.
+1zachwlewis wrote:Also, we should definitely have little quizzes and questions and assignments for those who want a structured approach at making their own code.
Yeah, although it needs to be a lot more finished and polished for that.zachwlewis wrote:I could totally see using the browser-based LOVE being useful as well, so kids can just code and play without having to figure out all the packaging and stuff.
Help us help you: attach a .love.
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Re: Idea: Project Lovechild
I'm ready to rock. I just need something to rock out on. Topics!
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Re: Idea: Project Lovechild
You could always extend the shortening of Animation from An to Anim so that you're left with AnimAl. Kids f*king love animals!Robin wrote:There only is one tiny obstacle.
Re: Idea: Project Lovechild
This gives a quite better way to show an animation example that is equal to the name and not inappropriate...Thursdaybloom wrote:You could always extend the shortening of Animation from An to Anim so that you're left with AnimAl. Kids f*king love animals!Robin wrote:There only is one tiny obstacle.
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Re: Idea: Project Lovechild
Just to clarify, is this a project aimed directly at children, or aimed at children and beginning programmers?
Last edited by zachwlewis on Tue Mar 30, 2010 2:05 pm, edited 1 time in total.
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Re: Idea: Project Lovechild
You can never aim a weapon directly at children.
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Re: Idea: Project Lovechild
Gotta' account for splash damage, I suppose.
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Re: Idea: Project Lovechild
Children. Children interested in making games, learning how to program, etc.
Not sure how other people feel about this, but I think the LÖVE CLUB is a pretty good place for more mature beginners in programming.
The name AnimAl is interesting enough, and might turn out to be a very good idea.
Not sure how other people feel about this, but I think the LÖVE CLUB is a pretty good place for more mature beginners in programming.
The name AnimAl is interesting enough, and might turn out to be a very good idea.
Help us help you: attach a .love.
Re: Idea: Project Lovechild
Project Lovechild?
(Sory if this project was intended to be serious)
(Oh and there are some great Improvements coming soon i hope.
But still i am not sure if this project will be ever of any use for bigger games.)
(Sory if this project was intended to be serious)
Well if someone would help me than it would get polished a lot faster.Robin wrote: Yeah, although it needs to be a lot more finished and polished for that.
(Oh and there are some great Improvements coming soon i hope.
But still i am not sure if this project will be ever of any use for bigger games.)
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