Re: upgrade to lua 5.2 already
Posted: Wed Jan 09, 2013 5:25 am
nope :>Jasoco wrote:So are there drawbacks to switching to LuaJIT instead of Lua 5.2? I love the speed boost LuaJIT gives us.
nope :>Jasoco wrote:So are there drawbacks to switching to LuaJIT instead of Lua 5.2? I love the speed boost LuaJIT gives us.
It kind of already is. I'm looking at the build files in love2d's source (here) and I see build instructions for luajit. You have to build it yourself, and that's the linux version, I don't know about the windows or mac versions. I don't know if this work is considered complete or bugfree.Jasoco wrote:Then at what point is LuaJIT going to be incorporated into the release version of Löve instead of being a separate version? 0.8.1 or 0.9.0? (Or beyond... sometime in 2026.)
LÖVE's linux build script has been able to optionally use LuaJIT for many versions now.Inny wrote:It kind of already is. I'm looking at the build files in love2d's source (here) and I see build instructions for luajit. You have to build it yourself, and that's the linux version, I don't know about the windows or mac versions. I don't know if this work is considered complete or bugfree.Jasoco wrote:Then at what point is LuaJIT going to be incorporated into the release version of Löve instead of being a separate version? 0.8.1 or 0.9.0? (Or beyond... sometime in 2026.)