Re: 3D Shadows in a 2D Sprite Environment - WIP
Posted: Mon Feb 04, 2013 10:49 pm
Enhance your calm, John Spartan. I didn't say change the content. I said update it. Add new content. Add the word "Updated". Nothing wrong with that.
Please don't double post (in this case, double^2 post). Just update the thread, not add more posts.
Just so I understand this correctly:For fucks sake, don't change the the topic content to different content. People like you will get me banned for ranting like this, DIFFERENT CONTENT = NEW TOPIC! Don't mess up the replies to the topic!
It's rather easy;wssmith04 wrote:Can I get a general consensus as to what is acceptable posting procedure in the Love2d forums?
Ignore the folks that would lead you to be unproductive. Ignore the people trying to slow you down, and create.wssmith04 wrote:tl;dr: A simple "Dude, nobody give a **** about 3D shadows" would have sufficed.
Thank you for the calm clarification and the support. I'd be happy to share code and video samples. My pleasure!josefnpat wrote:It's rather easy;wssmith04 wrote:Can I get a general consensus as to what is acceptable posting procedure in the Love2d forums?
If you have a good reason to bump the thread (e.g. to show that there is still progress on a thread that seems dead), bump the thread.
Otherwise, update your last post.
Use your best judgement.
Ignore the folks that would lead you to be unproductive. Ignore the people trying to slow you down, and create.wssmith04 wrote:tl;dr: A simple "Dude, nobody give a **** about 3D shadows" would have sufficed.
My only suggestion here is try and keep chronological order. This is the first time I've read this thread, and it's rather confusing. So much shouting, and editing and everything else.
edit: so I've read over the thread a few times, and you've said you have had some success with "3d realistic shadows".
Care to share some .love, some code, or screenshots?