Table manipulation (replacing a field)

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
User avatar
Taehl
Dreaming in associative arrays
Posts: 1025
Joined: Mon Jan 11, 2010 5:07 am
Location: CA, USA
Contact:

Re: Table manipulation (replacing a field)

Post by Taehl »

So make a debug report of some kind. The easiest way would be to put "error(j)" right before the line that crashes Love. It should give you an error screen with the value of j.
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit!
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: Table manipulation (replacing a field)

Post by Robin »

dbltnk wrote:I can't tell you. It freezes before the next operation (love.graphics.draw(v[j])) can be processed.
Or print it to the console.
Help us help you: attach a .love.
Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot], Bing [Bot] and 3 guests