ahh, thx!Remember that getVelocity returns pixels per second, not meters per second.
well, I think the main problem is that I don't know what unit type "lineardamping" has or what its value actually represents neither love2d API nor the box2d manual are very helpful here
https://love2d.org/wiki/Body:getLinearDamping
http://www.box2d.org/manual.htmlDamping parameters should be between 0 and infinity, with 0 meaning no damping, and infinity meaning full damping. Normally you will use a damping value between 0 and 0.1. I generally do not use linear damping because it makes bodies look floaty.
is lineardamping = 0.5 like 0.5 kg/m or something completely different?